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  <title><![CDATA[Gamification technique for supporting transparency on construction sites:]]></title>
  <subTitle><![CDATA[a case study]]></subTitle>
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  <namePart><![CDATA[Regina Maria Cunha Leite]]></namePart>
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   <roleTerm type="text"><![CDATA[Primary Author]]></roleTerm>
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  <namePart><![CDATA[Hugo Meijon Morêda Neto]]></namePart>
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  <namePart><![CDATA[Frederico Araújo Durão]]></namePart>
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  <namePart><![CDATA[Dayana Bastos Costa]]></namePart>
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   <publisher><![CDATA[Emerald Group Publishing Limited]]></publisher>
   <dateIssued><![CDATA[2016]]></dateIssued>
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  <languageTerm type="code"><![CDATA[en]]></languageTerm>
  <languageTerm type="text"><![CDATA[English]]></languageTerm>
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 <note><![CDATA[Purpose
The purpose of this paper is to evaluate the impacts of using gamification techniques to improve transparency of production assignments and worker performance and to increase the engagement of construction workers.

Design/methodology/approach
The research strategy is based on design science research. A web tool called Gamified Construction Project System was designed, implemented and evaluated through empirical studies.

Findings
The effectiveness of game mechanics used in the GamifiedSystem, such as the point system, the badge, the leaderboard and the feedbacks loops, improved the communication of weekly tasks, rules and policies through better information transparency; the system also motivated the workers to be more engaged and to improve their performance to win the game.

Originality/value
The main contribution of this study is the incorporation of gamification techniques in the visual management construction field and the adherence of the workforce to production tasks and rules.]]></note>
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 <subject authority="">
  <topic><![CDATA[Building Construction]]></topic>
 </subject>
 <subject authority="">
  <topic><![CDATA[Jurnal Teknik Sipil]]></topic>
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 <subject authority="">
  <topic><![CDATA[WOrkforce]]></topic>
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 <subject authority="">
  <topic><![CDATA[Transparency]]></topic>
 </subject>
 <subject authority="">
  <topic><![CDATA[Visual management]]></topic>
 </subject>
 <subject authority="">
  <topic><![CDATA[Gamification]]></topic>
 </subject>
 <subject authority="">
  <topic><![CDATA[Last Planner System]]></topic>
 </subject>
 <classification><![CDATA[NONE]]></classification>
 <identifier type="isbn"><![CDATA[09699988]]></identifier>
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  <physicalLocation><![CDATA[Perpustakaan Fakultas Teknik Universitas Langlangbuana]]></physicalLocation>
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